@v2/world-boss-community-raid-bridge is the post-match bridge for the V2 world
boss and async community raid surface (§134). It produces the
v2.world-boss-community-raid-manifest consumed by V2Mode_WorldBoss,
V2Mode_AsyncRaid, V2Mode_CommunityChallenge, Battle Hub raid screens, and
the gameplay-inert V2HUD shared-HP display.
The bridge reuses:
@themis/communityfor Themis shared HP governance, rule committee approval, and thev2.world-boss-contribution-validationschema.@maat/intelligencefor the Maat per-contribution aggregate dashboard, accepted/rejected contribution totals, leaderboard rows, trend signals, and anomaly detection.@hathor/simulationfor the Hathor world-state spawn simulation that selects which boss spawns when and where.@kuanyin/community-harmonyfor Kuanyin raid defense against grief coordination, traffic spikes, new-account floods, talking points, timing anomalies, and trusted-only escalation.
The contribution contract is server-authoritative and match-end only. Clients
submit accountId, matchId, regionId, submittedAtIso, damage,
goldenReplayHash, and acceptedByAntiCheat after the deterministic match has
ended. Shared HP is display-only during a match; it cannot feed combat logic,
rollback inputs, hit validation, AI, or reward selection.
The bridge is off rollback and rejects live rollback frame RPCs. CI ownership is
enforced by V2/ue/Tools/check-v2-world-boss-community-raid-bridge.py.