Fighting Game · Guides & deep dives

Kuanyin Mindful Friction

before send.

3sections1 minread

On this page

@v2/kuanyin-mindful-friction is the V2 adapter that wires @kuanyin/mindful-friction into pre-send moderation friction for reports and flagged messages.

Primary Path#

  • Reports use the report_submitted trigger before final submission.
  • Flagged chat or replay-comment messages use the flagged_content trigger before send.
  • The adapter composes pause-and-breathe overlays, Samma Vaca reflection gates, compassion nudges, timing optimization, skip policy, frequency management, and rewrite suggestions.
  • @v2/kuanyin-first-line-moderation remains the upstream moderation decision path; mindful friction only controls the player-facing pre-send intervention.

Release Boundary#

The adapter may delay report submission or message send until a pause overlay or reflection prompt is completed. It may also choose passive monitoring when the player has reached frequency limits so V2 does not stack repeated pauses.

Rollback Boundary#

Mindful friction is off rollback. It can affect chat, report, and flagged message release timing, but it cannot influence deterministic match simulation, rollback inputs, or competitive frame outcomes.