Status: Accepted
Date: 2026-05-12
Decision#
V2 uses text-first AI commentary and analysis with hard cost caps. Direct per-frame vision commentary is not part of launch.
Cost Caps#
- Public casual matches: post-match text summary by default; live commentary is opt-in and feature-gated.
- Ranked matches: no live LLM call in the deterministic match path.
- Esports broadcast matches: average <= USD 0.003 per commentary minute and hard cap <= USD 0.10 per match before failover.
- Highlight reels: queued batch work with per-event budget approval.
Implementation Contract#
When a cap is reached, @iris/failover routes to local or preauthored
commentary. Cost counters must be emitted to @oshun/metrics and visible in the
esports operations dashboard before public use.