Status: Accepted
Date: 2026-05-23
Context#
Competitive tactical modes and shared progression require anti-cheat coverage that works across launch PC storefronts and integrates with server-side enforcement.
Decision#
Easy Anti-Cheat is the default anti-cheat provider for launch. Server authority, replay review, telemetry anomaly detection, and platform reporting remain part of the enforcement model.
Consequences#
- PC builds must include EAC bootstrap, signing, and startup validation.
- Anti-cheat outages must degrade to protected-mode matchmaking instead of deterministic gameplay differences.
- Provider replacement requires a new security and platform certification ADR.