Product#
V4 is a tactical action universe built around six launch ruleset cells: tactical FPS, stealth, real-time stealth tactics, action RPG boss combat, real-time strategy, and 2D arcade co-op. One account, one roster, and one live-service calendar connect the cells without flattening their feel.
Release#
- Launch window: Season Zero
- Phase: P1 launch
- Business model: premium game with transparent cosmetic store entries
- Multiplayer: dedicated client-server by default, deterministic lockstep for RTS, rollback-emulated prediction where twitch PvP needs it
Platforms#
Nine launch platforms, day one: Windows PC (Steam, Microsoft Store, Epic), PlayStation 5, PlayStation 5 Pro, Xbox Series X|S, Nintendo Switch 2 (scaled), macOS (Apple Silicon), Linux (Steam Deck, Proton-verified), iPad Pro (M-series), and Android high-end tablets (Snapdragon 8 Gen 3+).
Modes#
- Tactical FPS: ranked attack/defense, PvE campaign, battle royale variants
- Stealth: light/shadow infiltration, disguise sandbox, contract authoring
- RTST: time-stop planning, synchronized actions, specialist squads
- ARPG: stamina, parry windows, transformations, boss-rush arena
- RTS: asymmetric factions, historical civilizations, tower defense
- Arcade: Contra-style run-and-gun with 2P couch co-op
Key Features#
- Unified operator roster and account progression across every ruleset cell
- Tournament-ready spectator, replay, and esports toolkit surfaces
- Companion app loadout planning, contract briefs, replay browsing, and push notifications
- Contentful-backed marketing content with Algolia search fallback
- Public press and community brand library at
/press
Press Contact#
- Press desk: press@v4.game
- Creator relations: creators@v4.game
- Studio site: https://v4.game