Fighting Game · Guides & deep dives

V2 Game Data Integrity

surface and writes release evidence under the DRM archive.

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V2 game data files use SHA-256 hash verification on load to detect tampered assets before they can affect boot, streaming, simulation, cosmetics, economy, or online play. The integrity plan covers shipped .pak archives, IoStore containers, cooked asset registry files, shader code libraries, localization bundles, and dedicated-server cooked data.

Verification Contract#

V2/ue/Build/DRM/v2-game-data-integrity.json defines every protected data surface and writes release evidence under the DRM archive. Each surface requires a signed manifest, per-chunk hashes, startup baseline verification, and streaming chunk verification. The runtime contract is hash verification on load: the client or server verifies the data surface before trusting a loaded asset or streamed chunk.

Required surfaces:

  • Pak archives
  • IoStore containers
  • Cooked asset registry
  • Shader code libraries
  • Localization bundles
  • Server cooked data

Mismatch Response#

Missing files, unexpected files, hash mismatches, signed manifest failures, and chunk hash failures all detect tampered assets. A mismatch enters safe-boot repair behavior without crashing, disables online play and ranked access, and blocks progression grants until a verified repair or reinstall restores the signed data set.

The plan depends on the offline license cache contract so offline grace mode cannot bypass corrupted game data checks.

CI Gates#

V2/ue/Tools/plan-v2-game-data-integrity.py emits the deterministic game data integrity plan. V2/ue/Tools/check-v2-game-data-integrity.py validates the manifest, planner output, offline license cache dependency, BuildGraph package surfaces, Horde wiring, CI workflow wiring, and this runbook.

Required release gates:

  • drm-game-data-integrity-plan-generated
  • drm-game-data-integrity-surface-coverage
  • drm-game-data-integrity-on-load-hash-verification
  • drm-game-data-integrity-tamper-detection
  • drm-game-data-integrity-safe-mismatch-response

The on-load gate requires SHA-256 verification for every protected data surface, and the safe-mismatch gate requires non-crashing repair behavior for every surface.