Source Of Truth#
- Task:
TODOS.phase-72.72.22.1.9 - Contract: MusicMemoryManagement_V2_Contract.json
- Core types:
FV2MusicStreamingSectionSpec,FV2MusicMemoryManagementRequest,FV2ResolvedMusicMemoryManagementPlan, andFV2MusicMemoryManagementCatalog - Builder:
UV2AudioBlueprintLibrary::BuildDefaultMusicMemoryManagementCatalog - Validator:
UV2AudioBlueprintLibrary::ValidateMusicMemoryManagementCatalog - Resolver:
UV2AudioBlueprintLibrary::ResolveMusicMemoryManagementPlan - Registrar:
UV2AudioSubsystem::RegisterMusicMemoryManagementCatalog - Scheduler:
UV2AudioSubsystem::ScheduleMusicMemoryManagement
Streaming And Preload Coverage#
The default MusicMemoryManagement.V2 catalog declares large music sections for
the launch adaptive-music states and keeps only the first streaming chunk
resident while the full file streams from disk:
ExplorationTensionCombatDefeatMusic.Section.Exploration.VerseMusic.Section.Tension.ChorusMusic.Section.Combat.ChorusMusic.State.Defeat.KO
Every FV2MusicStreamingSectionSpec must point at an authored /Audio/Music/
asset, exceed the large-file threshold, define multiple streaming chunks,
publish a preload lead time and priority, stream from disk, and mark the first
chunk resident. The launch catalog requires predicted preload coverage for
tension, combat, and defeat transitions.
Runtime Behavior#
FV2MusicMemoryManagementCatalog::ResolveMemoryPlan resolves the current
section, selects upcoming sections whose EV2AdaptiveMusicState matches the
prediction window, accounts for first-chunk resident memory, and rejects plans
that would exceed the configured music memory budget. Accepted plans report
Audio.MusicMemory.Accepted.PredictedPreload, include the current streaming
section, and list predicted preload sections separately.
UV2AudioConfigAsset owns the default catalog. UV2AudioSubsystem registers
it, schedules music-memory plans through ScheduleMusicMemoryManagement, and
exposes runtime snapshot evidence for section count, large-file streaming
coverage, predicted-preload coverage, last streaming/preload counts, and
resident MB.
Validation Commands#
python3 V2/ue/Tools/check-v2-music-memory-management.py
python3 V2/ue/Tools/check-v2-cross-fade-transition-effects.py
python3 V2/ue/Tools/check-v2-audio-module.py
python3 V2/tools/validate-v2-docs.py
python3 -m json.tool V2/ue/Content/V2/Audio/MusicMemoryManagement_V2_Contract.json