V2/ue/Tools/plan-v2-texture-cooking.py expands
V2/ue/Build/Cooking/v2-texture-cooking.json into deterministic texture cook
commands for each texture set and platform profile.
Source coverage is PNG and EXR. PC and console profiles use texconv with
BC7_UNORM_SRGB for color textures, BC7_UNORM for normal maps, and
BC6H_UF16 for HDR EXR inputs. Switch2 uses astcenc with ASTC_6x6, and the
Mobile profile uses ASTC_8x8. ASTC PNG commands use -cl, while HDR EXR
commands use -ch.
Every command includes a platform-specific mipmap chain, max texture size, mip
bias, streaming group, dependency kinds, a deterministic cache key, and a
dependency sidecar path ending in *.v2deps.json. These sidecars feed the
content cooking dependency graph so material, mesh, UI, and level dependents can
be invalidated when a source texture changes.
Required gates:
texture-cooking-plan-generatedtexture-cooking-bc7-profilestexture-cooking-astc-profilestexture-cooking-mip-chains
The primary metrics are cook.texture.bc7_profile_count,
cook.texture.astc_profile_count, and cook.texture.mipmap_chain_count. The CI
validator is:
python3 V2/ue/Tools/check-v2-texture-cooking.py