Disciplines · Proposals

YSD-0138 — Initial inspiration workflow priority

Which inspiration workflow ships first among character, environment, world, camera, narrative, sound, and mechanic systems?

5sections1 minread

On this page
  • Status: approved (2026-07-18)
  • Priority: P0 EXT — blocking (production rollout gated via YSD-0139)
  • Decision owner: @GreyChimp
  • Drafted: 2026-07-18 by Claude Code (claude-fable-5)
  • Approval: approved as recommended by @GreyChimp on 2026-07-18; outcome recorded in decision-log.json; review by 2027-07-18

Question#

Which inspiration workflow ships first among character, environment, world, camera, narrative, sound, and mechanic systems?

Recommendation#

Character-system inspiration first: it has the strongest persona pull (§6.4), the richest existing domain knowledge (Aglaea costume/fashion + Hathor character function), and it exercises the full pin-region → typed-link → principle → original-concept → decision chain (YSD-22009..22013) on still images and film frames without waiting for game-study or audio maturity. Environment/world second; camera/narrative/sound/mechanic follow. To be validated against user research and prototype evidence as YSD-0138 requires before final approval.

Options considered#

  • Camera-first — strong candidate for filmmakers but exercises fewer graph/concept features at launch.
  • Mechanic-first — depends on Phase-4 game study.

Consequences#

  • Section 13 inspiration items sequence accordingly.

Machine-enforced outcome (once approved)#

Inspiration-system registry enables approved kinds; prototype/user-research evidence recorded here before approval.