Fighting Game · Guides & deep dives

V2 Combat Bot

automation.

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V2CombatBot covers TODOS.phase-72.72.19.1.5: it can engage enemies using weapon/ability combos, verify enemies are defeatable, and measure difficulty.

Runtime Surface#

  • FV2CombatBotEnemyProfile defines enemies that must be defeatable in bot automation.
  • FV2CombatBotComboPlan models weapon and ability combo steps with damage and execution timing metadata.
  • RunCombatBot executes combat encounters through the headless V2BotHarness combat script.
  • FV2CombatBotEncounterResult records enemy defeat results, combo coverage, damage dealt, rounds used, and per-encounter difficulty scores.
  • FormatCombatBotDifficultyReport emits a compact defeat-rate and difficulty summary for QA dashboards.

QA Behavior#

The combat bot is deterministic and encounter-oriented. It does not tune live combat AI; it proves the playtesting harness can engage enemies using weapon/ability combos, verify enemies are defeatable, measure difficulty, produce enemy defeat results, and report combo coverage through a headless harness combat script.

Required capabilities: engage enemies using weapon/ability combos, verify enemies are defeatable, measure difficulty, headless harness combat script, combo coverage, and enemy defeat results.

Validation Commands#

bash
python3 V2/ue/Tools/check-v2-combat-bot.py
python3 V2/ue/Tools/check-v2-navigation-stress-test-bot.py
python3 V2/ue/Tools/check-v2-bot-coverage-mapping.py
python3 V2/ue/Tools/check-v2-random-exploration-bot.py
python3 V2/ue/Tools/check-v2-bot-harness.py
python3 V2/ue/Tools/check-v2-tests-module.py
python3 V2/ue/Tools/check-v2-ci-workflow.py
python3 -m json.tool V2/ue/Content/V2/QA/CombatBot_V2_Contract.json
python3 -m json.tool V2/ue/Build/Horde/v2-buildgraph-job.json
python3 V2/tools/validate-v2-docs.py