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V2 Economy Loot Table System

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V2LootTable is the shared item and economy loot runtime for deterministic reward rolls. Economy drops use the same authoring surface as inventory drops so shops, quests, encounters, and live events all resolve item rewards through one validated table format.

Authoring Model#

  • GuaranteedDrops always emit when their context rules pass.
  • DropPools contain weighted entries and a roll count.
  • PityThreshold forces an entry once its RollsSinceDrop counter reaches the threshold.
  • ContextTags on the roll request describe the source of the drop, such as biome.ruins, time.night, event.festival, or difficulty.elite.
  • RequiredContextTags and BlockedContextTags filter guaranteed drops, weighted pools, and individual entries.
  • ContextWeightModifiers multiply entry weight when the request contains the modifier tag.
  • RarityWeightModifiers multiply entry weight based on the resolved item definition rarity.

Economy Usage#

Use context tags instead of duplicating tables whenever the same reward source needs small variations. A seasonal event can boost cosmetic entries with event.festival, a biome can enable local materials with biome.marsh, and elite difficulty can apply rarity curves without changing guaranteed currency or quest item drops.

The roll request seed is the deterministic audit key. Server systems should derive it from stable reward context, such as encounter id, account id, reward grant id, and drop sequence. Replaying the same table, seed, context tags, and pity counters must produce the same item instance ids.

Validation#

Run python3 V2/ue/Tools/check-v2-loot-table.py after changing runtime code, contracts, docs, or CI wiring. The checker verifies weighted pools, guaranteed drops, pity counters, deterministic seeding, context-sensitive eligibility, rarity weight curves, automation coverage, and Horde gates.