Release-Candidate: rc-2026.05.13
Katana Vanguard#
- move_id: heavy_launcher
- Increased recovery from 26 to 29 frames after corner-loop telemetry showed excessive conversion reliability.
- move_id: cross_up_kick
- Reduced block advantage from -1 to -3 so fastest launch normals can contest repeated cross-up pressure.
Grapple Monk#
- move_id: corner_route
- Normalized route damage to 180 to keep launch-combo reward aligned with the public frame-data spreadsheet.
- move_id: low_feint
- Kept startup and recovery stable; note retained for citation coverage in the release-candidate corpus.