Recheck of local runtimes at their mandated paths on THIS execution host, with a per-adapter pointer and the exact live-unblock criteria for each. Assessment only: the cross-phase Security/Evaluation/Reliability/Privacy gates still gate any live autonomous/destructive DCC admission (see 5.5). A Blender first light does NOT imply coverage of the rest of the estate.
Host: Linux, x86_64. Blender probed live; Unreal rechecked at the mandated path; all other DCC runtimes probed absent.
Matrix#
| runtime | host status (probed) | version | licence posture | adapter (per-adapter audit pointer) | exact live-unblock criteria |
|---|---|---|---|---|---|
| Blender | INSTALLED, smoked live | 4.0.2 (Python 3.12.3) | GPL — no licence blocker | @bellona/blender-agent (stdin/WS RPC) + apps/bellona/remote-host/blender-adapter.ts (WS-to-addon). 5.1 audit: real, 2 defects fixed. |
Governed leased first light (5.6) + breadth/negative controls (5.7/5.8), each behind the cross-phase gates. |
| Unreal Engine | PRESENT at the mandated path, loadable | 5.5.4 (source build, non-licensee) | UE EULA (source) — accepted for this build; commercial royalty terms apply to shipped titles | @bellona/unreal (onbox-gate: blueprint/district/level authoring) + @bellona/mcp-gateway ue-http-command-transport.ts |
Live editor smoke via UnrealEditor-Cmd under a memory-safe recipe on this 16 GB host, then 5.13 (governed adapter) + 5.14 (workflow/recovery) behind the gates. |
| Godot | absent (no godot on PATH) |
— | MIT — no licence blocker | @bellona/godot lib + apps/bellona/bridge-godot |
Install a Godot binary; probe version; handshake via the bridge. No licence gate — install-only. |
| Unity | absent | — | Unity Personal/Pro/Enterprise — licence + account required | @bellona/unity + @bellona/unity-agent |
Install Unity Editor + Hub, activate a licence, expose the editor to the agent bridge. |
| Houdini | absent (no houdini/hython) |
— | SideFX (Apprentice/Indie/Commercial) | @bellona/houdini + remote-adapters/houdini-adapter.ts |
Install Houdini, choose a licence tier, probe hython. |
| Autodesk Maya | absent (no maya/mayapy) |
— | Autodesk subscription | @bellona/maya + remote-adapters/maya-adapter.ts |
Install Maya, activate subscription, probe mayapy. Distinct from the internal Maya-engine domain (5.15). |
| 3ds Max | absent | — | Autodesk subscription (Windows-only) | @bellona/3dsmax |
Windows host + Autodesk subscription; out of scope on this Linux host until a Windows target is provisioned. |
| Cinema 4D | absent | — | Maxon One subscription | remote-adapters/cinema4d-adapter.ts |
Install C4D + Maxon licence. |
| Nuke | absent | — | Foundry (Non-commercial/Commercial) | remote-adapters/nuke-adapter.ts |
Install Nuke + Foundry licence. |
| DaVinci Resolve | absent | — | Free / Studio | @bellona/davinci + remote-adapters/resolve-adapter.ts |
Install Resolve; Studio licence only for Studio-only APIs. |
| Substance | absent | — | Adobe subscription | remote-adapters/substance-adapter.ts |
Install Substance + Adobe licence. |
| Photoshop / After Effects | absent | — | Adobe Creative Cloud | remote-adapters/photoshop-aftereffects-adapter.ts |
Install the Adobe apps + Creative Cloud licence. |
| Figma | absent (SaaS) | — | Figma account/plan; REST/plugin token | remote-adapters/figma-adapter.ts |
Provision a Figma token/account; no local install. |
Unreal recheck detail (mandated path)#
/root/workspace/UnrealEngine-5.5/Engine/Binaries/Linux/UnrealEditor-Cmd — ELF
64-bit x86-64, stripped, real (not a placeholder). The engine tree is a complete
137 GB source build: 1,918 Linux binaries, 635 .so modules, Build.version
reports 5.5.4 (BranchName UE5, IsLicenseeVersion 0). ldd resolves all 234
shared-library dependencies (0 not found), so the binary is loadable on this
host. Live runnability is UNVERIFIED — the editor was NOT launched (a UE
editor start is memory-heavy on this 16 GB host and the disk is ~90% full); a
memory-safe live smoke is 5.13/5.14 work under the cross-phase gates. This
recheck corrects the G5 note (which recorded the path absent on the earlier Mac
and required a recheck on the execution host): on THIS host, UE 5.5.4 is present
and structurally complete.
What this does NOT establish#
Presence and loadability are not live availability. No editor/DCC other than Blender has been driven here, and even Blender's smoke is first light, not breadth. Every "unblock" row above is an install/licence/host action, not a completed capability. Live admission of any runtime remains behind the Security/Evaluation/Reliability/Privacy gates (5.5). The per-adapter audit pointers name where each adapter lives; a deep per-adapter fabrication/security audit is tasks 5.13–5.19, not this matrix.