Generated reference · Localization

Localization reference

Per-product locale coverage — launch locales, full-VO vs subtitle tiers, and RTL, parsed from each committed manifest.

4products41locales

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The locales each product targets, generated from that product’s own committed localization manifest — there is no single cross-product locale list, so this is enumerated per product, with the full-voice-over vs subtitle-only tiering and RTL flags each manifest declares, every row citing its source file.

4Localized products
41Distinct locales
2RTL locales
Scope: declared / targeted locales per the committed manifest — not a unified supported-locales list and not a claim that every string is translated. RTL is derived from the locale subtag.

V2 Fighting Game (22 locales)#

Source: LaunchStrings_V2.json — RTL rendering rules committed under Localization/V2/RTL.

String-table namespace: V2.Launch

Launch locales (string table) (22)

ar RTLde-DEen-GBen-USes-419es-ESfr-CAfr-FRhe RTLid-IDit-ITja-JPko-KRpl-PLpt-BRpt-PTru-RUth-THtr-TRvi-VNzh-Hanszh-Hant

V4 Tactical Action (26 locales)#

Source: DA_LocaleCoverage.uasset.v4asset.json

String-table namespace: V4.Launch

Full voice-over (12)

en-USes-419es-ESpt-BRfr-FRit-ITde-DEru-RUja-JPko-KRzh-Hanszh-Hant

Subtitle-only (14)

pl-PLtr-TRar RTLnl-NLcs-CZhu-HUvi-VNth-THid-IDel-GRhe RTLuk-UAro-ROsv-SE

V5 Open-World Narrative (16 locales)#

Source: fullvision_realtime_voice_chat_translation_manifest.json — Real-time voice/caption translation targets: 16 launchLanguages, 12 voicedTargets, 4 captionFallbackTargets.

Real-time translation source cultures (16)

en-USen-UKfrdees-LATAMes-ESitpt-brjakozh-Hanszh-Hantruar RTLpltr

V6 Egbe Companions (3 locales)#

Source: region-rating-residency.v6loc.json

Checked locales (region/rating residency) (3)

en-USes-ESyo-NG

No committed locale manifest#

V3, V7, V8 ship no machine-readable locale manifest (only prose localization feature docs), so they are shown here as absent by construction — not back-filled.