The Unreal build graph for V8 Ariadne, generated from its V8/ue tree — the .Build.cs module rules, the .uproject module + plugin manifest, and the committed C++ automation specs. Dependencies are split into engine/plugin modules and the product’s own intra-project modules so the graph is legible.
1Build modules
0Enabled plugins
0Game modules
1Automation specs
Build graph (1)#
Every ModuleRules module and what it depends on — the intra-project edges are the product’s own subsystem graph.
engine/plugin:
CoreCoreUObjectEngineHTTPJsonJsonUtilitiesV5CoreV5DetectiveColdCasesV5MindPalaceV5OnlineServices