# @neith/dcc-texture-paint

Neith sovereign Texture Paint mode: UV-mapped texture canvas painting with
circular falloff brushes, camera-view projection painting, stencil + clone
brushes, smear/softener/blur filter brushes, mask painting, UDIM-aware tile
routing, per-slot layer-stack compositing, seamless-across-UV-seam dilation,
tablet pressure/tilt response, OCIO colour management, texture symmetry, and
texture save/reload (phase 172.17)

## At a glance

- **Path:** `libs/neith/dcc-texture-paint`
- **Domain:** neith (active)
- **Owner:** @GreyChimp
- **Docs:** [deep-dive](/docs/domains/neith/deep-dive) ·
  [systems one-pager](/docs/systems/lib-neith.md)
- **Nx project:** `@neith/dcc-texture-paint`

## Commands

```bash
pnpm nx test @neith/dcc-texture-paint
pnpm nx lint @neith/dcc-texture-paint
```

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