# V2 Isis Cosmetic Pipeline

`@v2/isis-cosmetic-pipeline` defines the content-build contract for
`V2Mode_Cosmetic` variants. It wires:

- `@isis/3d-generation` for the base cosmetic mesh.
- `@isis/ai-texturing` for PBR texture and material variants.
- `@isis/universal-rigging` for V2 fighter-skeleton binding when the slot needs
  skinning or attachment data.
- Bellona cook handoff through `bellona.cook.enqueue`.

The generated outputs are tagged `v2.cosmetic.*`, emitted as
`isis.asset.generated`, and routed by `@v2/oshun-adapter` into Bellona cook
under `Content/Generated/Isis` with prefix `Cosmetics/V2Mode_Cosmetic`.

The pipeline is content-build only. Plans always carry
`deterministicGameplay: false`, `rollbackPolicy: "content-build-only"`, and
`rollbackSafe: true` on the Bellona handoff.
