# V5 Localization Launch Plan

Section 73 is implemented as a source-controlled launch plan plus UE automation
coverage. The runtime module `V5Localization` owns the authoritative list of
launch cultures, language-pack tiers, UE Localization Dashboard metadata,
voice-recording profiles, lipsync tiers, region-rating variants, content gates,
and per-language QA gates.

The Unreal Dashboard target is configured at
`V5/ue/Config/Localization/V5_Game.ini`. Source assets and generated resources
are expected under `V5/ue/Content/Localization/V5/` when the dashboard gather
and compile commandlets run in CI or build farm jobs.

## Launch Pack Tiers

- Full lipsync: `en-US`, `fr`, `de`, `es-LATAM`.
- Lipsync-light: `en-UK`, `es-ES`, `it`, `pt-br`, `ja`, `ko`, `zh-Hans`,
  `zh-Hant`.
- Text-only: `ru`, `ar`, `pl`, `tr`.

All packs cover UI, subtitles, captions, codex entries, and period-radio
captions.

## Release Gates

- Every culture has a localization QA profile and proofread gate.
- The 12 voiced packs also require a lipsync QA gate.
- Region-rating variants cover US ESRB, EU PEGI, UK BBFC, DE USK, JP CERO, CN
  NTAB, AU ACB, and KR GRAC.
- Content gates include the DE 1968 Mafia chapter gore-cut and CN faction-name
  swaps.
