# V4 Partnership Policy

Published at `legal.v4.game/partnerships`.

## What V4 Accepts

V4 considers partnerships only when they support the game creatively: accuracy,
craft, location authenticity, player education, or community value. A partner
must clear the internal curation board before production work begins.

## Review Standard

- Every proposal needs a creative brief, legal clearance, and public disclosure
  plan.
- The creative director can veto any proposal that weakens the game or reads as
  reactive paid placement.
- Real-world venue work requires location rights, revenue-share terms,
  owner-approval windows, and cultural-representation review.
- Heritage firearms collaborations are rendering-only references. They do not
  grant gameplay-stat advantages, paid power, or competitive unlocks.
- Cross-IP guest operators must be optional, time-boxed, excluded from the
  permanent competitive roster, and cleared for IP plus NIL use before
  announcement.
- Annual real-world event tie-ins require event rights, venue review, public
  disclosure, and sponsor-placement blocking.
- Cause-led cosmetics must be cosmetic-only, disclose the partner, route 100% of
  proceeds through the store ledger, and publish an impact report.

## Off-Limits Categories

V4 does not accept tobacco, gambling-adjacent, or politically aligned brand
integrations. The partnership service blocks those categories before board
review.

## Player Disclosure

Material real-world partnerships are disclosed in public policy pages and in the
in-game Codex entry connected to the relevant weapon, venue, operator, or event.
Disclosure text names the partner category, the creative purpose, and whether
money, services, venue rights, or reference access changed hands.
