# Specialty Combat Modes

Section 129 defines `SpecialtyCombatModes.V2`, the canonical catalog for the
Punch-Out-inspired Boxing Sim, Bushido Blade one-hit-kill sword combat, MK
One-Hit Tournament, regional boxing rules, and per-fighter Weapon Master class.

## Boxing Sim

Boxing Sim is a pure-boxing ruleset with realistic stamina, realistic punch
types, and opponent pattern-recognition gameplay. Opponents have signature
patterns and tells, and each pattern has a counter-window backed by the Section
60.9 OS detector. Rounds use a 3-minute clock with per-round corner advice and
per-round scorecard. Fight presentation includes a cinematic weigh-in intro,
bell-ring, and ref-check. The boxing-only fighter pool includes UFC roster
fighters plus launch roster boxing-themed fighters, and the career arc climbs
from prelim to prospect, contender, regional champion, and world title ranks.

## Bushido Blade

Bushido Blade one-hit-kill sword combat is weapon-based and any clean hit can be
lethal. Hit damage is based on weapon, hit location, and speed. The stance
system covers high, mid, and low stances with rock-paper-scissors counter
relationships. Weapon types cover katana, nodachi, wakizashi, naginata, spear,
and dagger with per-weapon reach, speed, and lethal-zone tuning. Stage physics
include trees, pillars, running water, sand, and wind direction affecting strike
physics. There is no HP bar; visible damage states are clean, wounded,
critically injured, and down. Respect rules include ceremonial bow, ref-check,
and draw-both-blades sequence.

## MK One-Hit Tournament

MK One-Hit Tournament is a single-hit-kill ruleset using the MK roster with
weapon loadouts. KOs trigger cinematic slow motion.

## Regional Boxing Rules

Regional boxing variants cover WBA, WBC, IBF, WBO championship rules, Olympic
boxing, Bare-Knuckle Boxing, and Mexican-rules. Regional rules also drive a
per-region fighter roster per affiliation.

## Weapon Master Class

The per-fighter Weapon Master class is a deep weapon-specialty training arc. It
unlocks Bushido-style combat, lore, and per-weapon mastery progression for
katana, nodachi, wakizashi, naginata, spear, and dagger.
